Lay out lots by pointing at the street, not by marking points
- New Lay out lots button in Survey → Subdivision, beside «Split polygon». Select the parcel, point at the boundary facing the street, and that is it: the lots hang from there. No method, no cut shape and no two points in mid-air to mark — the drawing answers those questions.
- Point at a side boundary as well and the party lines come out parallel to it, which is how a skewed parcel is really laid out. Press Enter instead and they come out square to the street, which is the ordinary case.
- You can take a strip first of whatever area you type, against the street, and lay out only that one: the back of the parcel is left as it is. Handy for splitting the front row and leaving the rest for later.
- Anything short of the minimum frontage comes out labelled RESTO, in red and with no lot number, and is counted separately at the end. Before, a two-metre sliver was drawn just like the rest — a lot that cannot be sold, handed over as if it could.
- You see it before you click. Hovering over the boundaries lights up the one the click would take; with the front already chosen —which stays marked in blue— the lots that would come out are drawn, yellow for the ones that sell and red for the leftovers. So you can try which side boundary works best without splitting, looking and undoing.
- You can lay out in rounds. The back left over when a strip is taken is now drawn, so you can select it and lay it out in turn with another criterion — and the new lots carry on the numbering instead of starting at LOT 1 again. The rule is simple: select a lot or the back of the layout you already have and only that gets subdivided; select anything else and it starts over as before. Works for «Split polygon» too.
- Blocks in two rows, with the party lines aligned. Tick «Block: two rows back to back» and the parcel is split at half depth with each row facing its own street — and the party lines at the front fall exactly opposite those at the back, which is what makes a layout look like a layout. The number of lots is the one for each row. In a wedge-shaped block the cuts stay the same, so the rows differ in size and the party lines still read as aligned from the street.
- All of it honours curved boundaries: the area of a lot with a curved front counts the curve, and the frontage measured is the arc and not its chord.
Laying out a subdivision: streets and polygons
- Two more buttons in Subdivision. Lay street selects the parcel, asks for the width —8 m to start with, then the width of the previous street— and asks for the two centreline points: the street is drawn and the polygons come out of whatever is left between streets.
- Polygons works them out again. That is what you use after moving a street: a street is an ordinary rectangle in the drawing, so you move, rotate and stretch it with the usual grips, and this button redoes the layout.
- Two streets that cross give four polygons, three give six, and so on. The street is drawn stretched to the edge of the parcel, which is as far as it really cuts — what you see is what was done.
- And splitting one does not wipe the lots in the others: do one, do the next, and the numbering carries on. The polygon outline stays in case you want to split it again.
- What it does not do yet is a street that stops inside the parcel without coming out the other side.
And one single command to split
- Split polygon is now the command you ask for by pointing at the boundary facing the street. The one that used to carry that name —a dialog with four methods and four cut shapes, and two or three points marked in empty space— did exactly the same with more steps, so it is gone. If you type LOTEAR or LOT, they still take you to it.
- "Blocks" is now "Polygons", button, command and layer (TopoMan_Poligonos): what comes out of cutting a parcel with its streets is not always a city block.
And lot labels are tuned with the drawing in front of you
- "Label format" (Survey) now has one more section: each lot's label. The height, the decimals and the area in square varas were only asked for in the "Split polygon" dialog, that is before there was any lot to look at; now you raise and lower them here, and the labels already drawn are redone on the spot, like the side ones.
- You can also take them off and put them back from there, without repeating the split. The numbering does not move: each lot keeps the number it had, and the RESTO still carries none.
Split polygon is now designed by eye: streets, curved corners, dimensions and a bar
- Once the polygon is selected, the dialog becomes a bar above the drawing and everything else is done on the drawing, watching the result redo itself with every gesture. Nothing reaches the drawing until "OK" (or Enter), and then it all goes in as a single undo step. "Cancel" or Esc drops it without touching anything.
- Four modes in the bar, which say what the click does. *Front*: the boundary facing the street of each block; click it again to remove it. *Side*: a boundary beside it, so the party lines come out parallel to it; without one, square. *Street*: two clicks on the centreline lay out a street with the bar's width, which splits the polygon into blocks; it can then be grabbed and dragged with the mouse, and right-clicking on it removes it. *Corner*: a click on a lot corner gives it the curve or takes it away.
- Curves on the corners facing two streets, with their radius in the bar and the "automatic" box to put them all at once; with "Corner" they are corrected one by one, both ways. The curve is made on the lot itself, so its area and label already include it.
- Temporary dimensions. Every lot in the preview shows the length of its sides and its area, in the same boxes that appear when hovering a grip: they do not resize with the zoom, and the party line two lots share is dimensioned once. They are switched off with "Show temporary dimensions" in the dialog or "Dimensions" in the bar; on by default.
- The bar also carries the criterion and, depending on it, how many lots or what area; the minimum frontage; the two rows back to back; and the street width.
- The dialog is smaller: each field's help moved to its tooltip and the fields were gathered into one grid.
- Selecting the polygon no longer asks for Enter: touch the polyline and the design begins.
Split polygon: each section does its own thing, its own undo, sidewalks and medians
- Undo and redo inside the design: two buttons next to OK, and Ctrl+Z / Ctrl+Y with the bar open, undo the last design step —a street, a front, a corner— without touching the drawing.
- Each section does one thing: in "Lay out" you only lay out, in "Move" you only move, in "Remove" you only remove. Dragging a street or removing it with the right button no longer works from any section, and dragging outside "Move" and "Width" pans the drawing.
- The bar is always the same size and shows only the settings of the current section: the width appears in "Lay out" and "Width", the split in "Front", the curves in "Corner". Texts were shortened; the long explanation is in each section's tooltip.
- A new street can have a planting strip and a sidewalk, on each side —roadway, planting strip, sidewalk— each with its own width and each optional; they go into the drawing in their own layers, and a street that already had them enters the design with them.
- "Street outside": with that box ticked, a click on a parcel boundary lays the street outside, against it; clicks on the neighbouring boundaries extend it along them, so it follows the whole frontage vertex after vertex, and another click on a boundary it already covers removes it. It does not split the parcel, but its corners count as street for the curves.
- "Move" also changes the direction: a click on one end of the street carries only that end, with the other one fixed.
- "Width" chooses the street: a click marks it and the bar shows its roadway width, planting strip and sidewalk to change them there; a click on its edge carries it with the cursor, as before.
- "Labels and dimensions" comes in two sections, "Temporary dimensions" and "Lot label", each with its own settings; the label starts off.
- Streets stay in the drawing as lines, not as a rectangle: the two roadway edges, and those of the planting strip and sidewalk if it has them, each in its layer. The street is left free. A street the drawing already had as a rectangle comes out the same way, as lines, on OK.
- "Lay street" on the ribbon opens the same design as Split polygon, on the streets tab, and from there you move to the other two. "Polygons" left the ribbon: the blocks are left by the design on OK.
- Two more sections in "Lots": "Direction" and "Back line". With "Two rows", the back-to-back line moves like a street: dragged whole, by one of its vertices, or bent with a click —"Click adds vertex" box—; right-click removes a vertex or puts it back to automatic. And dragging a party line turns all of its block's with it; it overrides the side, and right-click on one puts it back to automatic.
- The grips of what is moved by hand are round and bigger —street ends, the back line's vertices and the middle of each party line— to tell them from the square corners. And while dragging, the point snaps to whatever object reference is on.
- Each lot's label is two boxes, "Lot number" and "Area", in the Split polygon bar and in "Label format": you can write just the number, just the area or both. And the default height is now 1.00.
- "Tables & names", on Surveying → Subdivision: a bar like Split polygon's to produce the three tables of a subdivision —lot areas of each polygon, lots per polygon and polygon areas, with their total and the style of the boundary tables— with the names decided while looking at the drawing. It loads the split's lots and polygons and any closed polyline joins with a click, so it works for a subdivision drawn by hand or coming from another program. The names show on each piece: change the naming —prefix, letters or numbers, starting number, zero padding, series per polygon or continuous—, order by clicking the pieces in the order you want, and give any of them a custom name. On OK, lots and polygons are labelled —editing the label they already have— and the tables are left where you placed them, each one following the cursor before you drop it. And the Tables tab now has "Delete": a click removes the table that is in the way, and the "Delete all" button removes the ones from that session — none of that touches the drawing, and Ctrl+Z brings them back. Command LOTTABLES.
- The layer manager no longer cancels what you are doing: it opens in the middle of a command, of the split design or of the tables bar, like AutoCAD's transparent 'LAYER.
"Label format" now holds every label of the drawing, and is shorter
- Each polygon's name joins in, the one "Tables & names" writes: raise and lower its height and the ones already there change at once, without moving and without losing the name they were given.
- And lot labels are no longer renumbered. Touching any box of this dialog on a drawing named with "Tables & names" used to send them back to "LOT 1, 2, 3…" without a word — and the drawing went out with the lots named differently from the deeds. Now each lot keeps the name it has written.
- The dialog is condensed: numbers go two per row, the lot label boxes on a single row, and "Text inside the lot" becomes "Inside" next to Both/Distance/Bearing. It fits on a laptop screen.
"Licence and device" and "About" are on the ribbon
- New About group on Tools, between Converter and Plug-ins, with both of them. They were only in the corner menu, and they are exactly what you look for when you have to write and ask for a licence: the device identifier and the installed version. They are still in the menu too.
Layers can be turned on and off while you design
- With Split polygon, Label sides, Lay street or Tables & names open you can turn layers on and off without losing any of the work in progress, and the change shows at once. That is what you need when drawings overlap and a layer has to go out of the way so you can click what is underneath.
- And turning a layer off also turns off what the tool shows of it: in "Tables & names", lots or polygons on a hidden layer stop being drawn and clicked, and come back whole —with their name and their place in the series— when you turn it on.
- What gets drawn turns its layer back on. If the layer where the lots, the labels or the tables land was off when you pressed OK, it is turned on and named: what you just asked for is visible. You can turn it off again whenever you want.
Object snap tracking suggests the polar angles, and polar tracking restricts
- With object snap tracking on (F11, on by default), while drawing a line or a polyline the point softly locks onto the horizontal, the vertical and the polar tracking angles from the previous point —with its dashed guide— when passing close, and moves freely away from them. Before, it only did so with ortho or polar on, and on the polar angles only with polar on.
- Polar tracking (F10) keeps restricting to the angle, as always: it is the other aid, for drawing at a fixed angle.
- The tracking guide is green and dashed, and starts at the point being tracked from, running to the edge of the screen, as in AutoCAD.
- Object snap tracking has its own angle in Options → System ("Tracking every:"), apart from polar's ("Polar every:"). The box is titled "Snap, polar and object snap tracking", shorter, so the window does not widen.
- Label sides works like Split polygon: click the polyline and the labels and their bar appear, no Enter. The dialog in the middle is gone: it is now a bar at the top, like the design's, with what is written, the height, the offset and the decimals, and how many polygons carry labels. And with the bar open you keep selecting polygons —one at a time or several with a window— and all are labelled at once with the same format; another click on an already labelled one removes its labels. Enter or Esc finish keeping the labels; "Cancel" undoes the session. Everything labelled in one session is a single undo step, and "Label format" later redoes the labels of every polygon, not just the last one.
Object snap tracking, and Split polygon entirely in its bar
- Object snap tracking (F11), like AutoCAD's: rest the cursor a moment on an endpoint, a centre or any snap point and it is acquired with a cross; then, when you pass aligned with it —horizontally, vertically or at the polar tracking angles— a dotted line appears and the point snaps to it, and where two cross, to the crossing. Resting the cursor on it again releases it. It is in the status bar and in Options, and starts on.
- Laying out streets in Split polygon obeys ortho, polar and tracking, and the street in progress is shown where the click is going to land.
- Streets are edited in the design, with the lots redone live: in the Streets tab, "Move" takes the street with a click, carries it with the cursor and another click drops it; "Width" does the same for the width; "Remove" removes it; and right-click puts back what was taken. Dragging it with the button held also works. The streets the drawing already had over the parcel enter the design and are edited the same way.
- Streets are clipped to the parcel: the two grey leftovers the rectangle left outside at each end are no longer drawn.
- The "Split the polygon into lots" dialog is gone: pressing Split polygon selects the polyline and the bar appears with everything in it, in three tabs — Streets; Lots (front, side, corner; strip, criterion, lots or area, two rows, tolerance, minimum frontage, curves); and Labels and dimensions.
- "Label" in the bar shows in each lot the number and area as they will be, at their height and with their decimals and varas, instead of the area box; the numbering follows the drawing's.
Lineweights come out right when printing from AutoCAD
- A drawing started in TopoMan CAD printed thin from AutoCAD even when the page setup and the plot style table had been created there: the two layouts of a new drawing carried the plot boxes unticked, and AutoCAD passes them on to any page setup created on top — "plot object lineweights" stayed off inside, even though the dialog showed it greyed out. A new drawing now comes with "plot with plot styles" and "plot object lineweights" on, and a drawing that already came out that way is repaired when saved again here, in any DWG or DXF version.
- Pasting from AutoCAD left one AUDIT error per label ("Extension dictionary … Wrong type"): what was pasted dragged a reference from the source drawing along. It no longer travels, and a drawing carrying it is cleaned when saved.
The subscription includes the phone, and the licence dialog says so
- Since 14 September 2026 every subscription plan includes, on top of its computers, one more device only for an Android phone with the complete TopoMan CAD; the AutoCAD plugin plan too. The «Licence and device» dialog shows it by kind: «Covers 1 computer(s) and 1 Android phone(s). 2 of 2 devices in use» instead of «2 of 2 devices».
- When no more devices fit, the dialog says what applies to the one being linked: to a computer, how many computers the plan covers (the phone is separate); to a phone, how many slots it can use. And the list of which one to release only shows the devices that would actually make room.
OFFSET that works, Delete in the layer list and pasting with the layer on
- OFFSET now produces the parallel copy. Picking the side in empty space —which is how the side is picked— started a trim window and said “That stroke crosses nothing that can be trimmed”; it only worked when clicking almost on the line. And the preview of the parallel now shows with the mouse anywhere, not just next to the line. FILLET and CHAMFER pick with the same gesture and had the same defect.
- With one entity already selected, OFFSET does not ask for the object again: the distance and then the side directly.
- In Layer properties, Delete removes the highlighted layer —with the mouse over the window and if the layer is empty, same as the Delete button—. Over the drawing, Delete still erases what is selected.
- What is copied carries its layers as they look on screen. Turning on a layer that was off, copying its objects and pasting them into another drawing created them in a layer that was off —the bulb travelled as saved in the file— and the pasted objects could not be seen.
The Explorer thumbnail shows the drawing, not a dot
- A drawing with layers turned off —the cadastre background, the collector points— showed in the Windows preview and in «Recent» as an almost black box with the sheet tiny in the middle: what cannot be seen was framed too. The thumbnail now shows what was on screen when saving, as AutoCAD does, and if that view is not over the drawing, everything visible. Drawings already saved are fixed by saving them again.